3 thoughts on “How to search for PSP CMF Golden Finger”

  1. The usage of PSP Golden Finger Search
    Hello everyone, experience the fun of searching for the game code, the following introduces several simple search methods.
    The method of searching props: Open your own game props first, and call out the golden fingers vaguely. Then discard the same items, it is best to discard the same items in the last one (because some game items will be automatically sorted), and then searches are not equal, and find that the value is reduced by a batch. Then the game, search for different maps once. It is found that the value is missing again, and then open the item to put the same items in the original item that was discarded. Search is not equal. If you can play again, search for different maps, and repeated several times. In the end, there are only a few values. Look at the memory of several values, and change it a little (do not repair the value too much) if the items have changed. Save the effective address, check the memory, and modify the code next to it.
    The method of simply searching characters (attack, defense, etc.): It is simple to find the ability of the character code to search for characters. Remember the code of the two equipment. For example, the iron sword code is 02, pretend to be the iron sword for the character you want to search, and call the gold finger search value 02. Then change the weapon steel sword (code 03) and search 03. Suddenly found the position of the character's weapon. Check the memory and look at the code value in front of the weapon position (the code in front of the general weapon position is the character's health, attack, defense, level value of the value). Compare the current ability value of the task. If the number is 10, find the value. For the ten code, you can modify it
    It simply modify the character code method; after modifying the characters, you can use your favorite characters. For example, the fate 2 can go to the same character by modifying it (four Kaisu), Add new fun to continuous strikes. Okay, enter the topic.
    is very simple. First, there are two characters, open the menu, use vague search once, change the position of the character, not equal to the search, then the game will be used to search for different maps. Search is not equal. This is repeated, you can find the code of the character through the position, check the memory, and compare the code of the character to determine which character is. If you want the two characters the same, one of them should be the same as the other. It's okay. (Note that not every game can be available in the same character. After the PS Dragon Warrior 4 changes the characters, you can't turn off other characters with the first emperor's battle... It is complicated. If you want to know alone, discuss alone. At present, the game is PS Final Fantasy 8, PSP Fantasy Legend and PSP Fate Legend 2, I am too lazy, only a few games, the others can discuss it), but not all games are looking for it. Because some game characters cannot be arranged, such as PS's heterogeneous armor, you can study it yourself, I hope it will be useful to everyone.
    does not encounter the enemy to find the way (invisible enemy): I believe that you have seen many search methods that do not meet the enemy. I briefly talk about my experience. Most RPGs are calculated in the number of steps to meet the enemy, and the value of one step becomes larger or smaller (most of them are larger) to a certain value to meet the enemy. This is fixed The area of ​​the region is the same as the number of rivals. Take PSP Fate Legend 2 as an example. When the enemy meets the enemy, it will increase to a value and encounter the enemy. The number of enemies is larger, so general players feel that the enemy time is different, sometimes it is sometimes slow and sometimes). Therefore, we should not search for the enemy to determine a area, and we take less steps. Because another kind of enemy is a few steps, there is a variable, which is more than how much the enemy is less than how much the enemy (refer to the process of the GB game player 3 monster). This kind of variable is not fixed. It will be time to meet the enemy for a long time. It just changed in a few steps, grasp it)
    What is the use of these, okay, start the topic: first come to the place where the enemy will meet, play one first, do not move The minimum or maximum), the golden finger is vaguely searched, and then takes one step (the movement is small! Remember) and then search it. The value is much less. Okay, walk in the opposite direction (the opposite direction can reduce some values) and then search. It is not equal to walking again. Too much, too much may fail). After four times after four times, the search in the battle is not equal. At this time, the value is already very small. After the battle is over, it is not equal to the search, check the memory, look at the value during the battle, and look at it after the end. Several battles are the same as the same time as the battle after the battle. (Intimate reminder: Since searching is not too much value, you can change the steps that are not equal to searches to be greater than or less. Many games are gradually increasing to encounter the enemy, such as PSFF9, PSP Fate Legend 2, PSP Star of Stars The ocean, PSP fantasy legend, PS's unfinished secret stone, etc., is PS Dragon Warrior 4 (less test, only find this, please forgive), so you must find it. (Be sure to meet the enemy. Only the map can be searched. The village and other places are not encountered by the enemy. It has not changed how to go, and there is a few steps to go. It can be simple or complicated. The simple is to find the code of your own character without encountering the enemy. Take DC Grandia 2
    as an example. It will flash for a few seconds, and it starts vaguely without flashing. It is not equal to searching when flashing. Repeat this. Finally, the code that flickered in the state of flickering, lock OK
    Flashing status code is fine, it is also vaguely searched, the code that flickered the state of flashing status, lock OK. (Reference game, MD swallowed heaven and earth 3)
    At present, I also ask a master to give pointer
    . There are many codes, such as unlimited treasure chest items, unlimited movement, the search method is vaguely searched, it is not equal to two samples. .
    The above methods are personal experience. They are not suitable for all games. There will also be crashes and other phenomena. I hope to be useful for friends who want to modify the game by themselves. I also hope to communicate with you and add a friend.

  2. Do you mean you won't use golden fingers? it's actually really easy! After downloading the CMF, put it in the PSP root directory, and then download the golden finger you want, and put it in the CMF in the PSP root directory. Open the game, press [sound effect] to call out the golden finger page, press the "load form" option, load the golden finger file that you save, and then click the "address table" with the loaded gold finger code. start up! If you don’t understand yet, just me and I go on noon every day

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